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| Legion of Man Units - Select a unit for details |
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| Beast Horde Units - Select a unit for details |
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| Hellbourne/Special Units - Select for details |
Tech Trees |
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- Conjurer
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| Formed from earth and plant alike, Conjurers are able to call upon nature to create, protect, and mend the structures necessary for the growth of the Horde. This same spiritual gift allows Conjurers to launch magical attacks against those who threaten them or their work. |
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| Hit Points: |
35000000 |
| Regen: |
3.5e+07 |
| Mana: |
35000000 |
| Regen: |
2.35 |
| Stamina: |
35000000 |
| Regen: |
3.5e+07 |
| Armor Rating: |
9 |
| Melee Reduction: |
0% |
| Range Reduction: |
0% |
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| Melee Attack |
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Min. Dmg |
Max. Dmg |
Attack Time |
Chain Time |
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-
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| Minimum Damage: |
0 |
| Maximum Damage: |
0 |
| Automatic: |
No |
| Speed: |
0 Sec |
| Ammo: |
Rounds |
| Attack Type: |
Ranged |
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| Mana Cost: |
0 |
| Cooldown: |
0 Sec |
| Type: |
Instant |
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| Mana Cost: |
0 |
| Cooldown: |
0 Sec |
| Type: |
Instant |
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| Mana Cost: |
0 |
| Cooldown: |
0 Sec |
| Type: |
Instant |
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